PitresAli
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5e91c28f1e
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Save pre-V2 motor controls and UI checkpoint
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2026-10-22 19:31:28 +02:00 |
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PitresAli
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a4d8f1b7af
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Refine battery status pill
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2026-10-02 08:11:25 +02:00 |
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PitresAli
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31f720a316
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Improve controller input, console, and UI consistency
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2026-10-02 08:02:41 +02:00 |
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PitresAli
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0093f3f4aa
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Clean up UI windows and strengthen settings workflows
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2026-09-30 15:22:09 +02:00 |
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PitresAli
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73c20a0ff2
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UI improvements, and control softening
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2026-08-27 20:11:37 +02:00 |
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PitresAli
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10cd37eea7
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V2
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2026-08-27 18:24:22 +02:00 |
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PitresAli
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4fb912bc43
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fix: Replace requestAnimationFrame with setTimeout to prevent deadlocks during headless/background boot
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2026-08-26 01:00:34 +02:00 |
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PitresAli
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add739c253
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fix: Embed saved_model info in initial_state payload for instant boot auto-loading
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2026-08-26 00:56:00 +02:00 |
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PitresAli
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340cd182e7
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fix: Defer initial WebGL render until DOM layout completes for auto-loaded STL
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2026-08-26 00:52:26 +02:00 |
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PitresAli
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1abd4f74ac
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perf: Optimize STL chunk transfer to 1 MB and primitive spatial hashing for instant auto-loading
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2026-08-26 00:50:40 +02:00 |
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PitresAli
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b98231ae08
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feat: WebGL 3D model viewer with smooth vertex normals, water caustics, soft cyan-slate material, floaty controls, and camera position mapping
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2026-08-26 00:36:02 +02:00 |
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